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[Video] Hear A Real Rocket Launch in Kerbal Space Program 2’s Highly Immersive Audio

Press release -

[Video] Hear A Real Rocket Launch in Kerbal Space Program 2’s Highly Immersive Audio

LONDON, UK - In the latest Kerbal Space Program 2 feature video, released today, Intercept Games brings players closer to rocketry reality like never before through powerful, breathtaking audio recordings of a live Delta V rocket launch.

The video can be viewed here.

With an invitation from United Launch Alliance and Boeing, Kerbal Space Program 2’s Audio Director Howard Mostrom goes behind the scenes to tour Boeing's Starliner facility and record highly detailed ambient audio of the machinery that makes space-flight possible. On the launch pad, he rushes to arrange over a dozen microphones around an Atlas rocket set to launch the next day. As the countdown to take-off grows closer, Mostrom extracts every sound possible of the dramatic moment as the rocket roars into the sky, so players will feel the realistic thrill for themselves within their own launches.

Kerbal Space Program 2 goes above and beyond to craft an immersive, exhilarating simulation experience that pays tribute to the real science and ingenuity behind every rocket. Through the audio of each in-game Kerbal rocket launch, players will be reminded of humankind’s journey into the stars, one blast-off at a time.

Please let us know if you’d like to receive an Early Access code next month when Kerbal Space Program 2 launches in Early Access on February 24, 2023 for PC on Steam, Epic Game Store, and other digital storefronts.

You’ll find assets for Kerbal Space Program 2 here

Kerbal Space Program 2 will launch for an introductory price of £44.99 in Early Access on PC via Steam, Epic Game Store, and other digital storefronts on February 24, 2023. The PlayStation 5 and Xbox X|S versions of Kerbal Space Program 2 are planned to release after the PC Early Access period with further details to come later. Kerbal Space Program 2 is not yet rated by the ESRB. For more information on Kerbal Space Program 2, subscribe on YouTube, follow us on Twitter, become a fan on Facebook, and visit www.KerbalSpaceProgram.com.

Private Division is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ:TTWO).

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About Kerbal Space Program Franchise

In the Kerbal Space Program franchise, you take charge of the space program for the alien race known as the Kerbals. You have access to an array of parts to assemble a fully functional spacecraft that flies (or doesn’t) based on realistic aerodynamic and orbital physics. Launch your Kerbal crew into orbit and beyond (while keeping them alive) to explore moons and planets in the Kerbol solar system, constructing bases and space stations to expand the reach of your expedition.

The original Kerbal Space Program, created and developed by Squad, released on PC in April 2015* and has sold more than 3.5 million units worldwide. The title has been widely popular with the media and consumers alike, earning a Metacritic rating of 88** and a Steam user score of 95%***. Kerbal Space Program 2, developed by Intercept Games, will be the sequel to the original game and the second in the series for the franchise.

*Game became available through Steam Early Access in March 2013, and launched in April 2015.

**Metacritic score for PC as of October 18, 2022.

***Steam user score as of October 18, 2022.

About Intercept Games

Intercept Games is the developer behind Kerbal Space Program 2, the highly anticipated sequel the critically acclaimed space simulation game Kerbal Space Program. Comprised of a talented team, having shipped a multitude of titles across a variety of platforms, the team’s mission is to create incredible games that not only players will love but also reflect the deep values and commitment to excellence at Intercept Games. The studio aims to continue to provide unique games that not only entertain but can also inspire and make an impact for good.

About Private Division

Private Division is a developer-focused publisher that partners with the finest creative talent in the video game industry, empowering studios to develop the games that they are passionate about creating, while providing the support that they need to make their titles critically and commercially successful on a global scale. The Label publishes the Kerbal Space Program franchise, Ancestors: The Humankind Odyssey from Panache Digital Games, The Outer Worlds from Obsidian Entertainment, Disintegration from V1 Interactive, and OlliOlli World and Rollerdrome from Roll7, with future unannounced projects in development with Moon Studios, Evening Star, Piccolo Studio, Yellow Brick Games, and other esteemed independent developers. Private Division publishes the physical retail edition of Hades from Supergiant Games on PlayStation® and Xbox consoles. Private Division continues to build its internal studio capacity, with Roll7 and Intercept Games as internal developers for the Label. Private Division is headquartered in New York City with offices in Seattle, Las Vegas, Munich, and Singapore. For more information, please visit www.privatedivision.com.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products principally through Rockstar Games, 2K, Private Division, and Zynga. Our products are currently designed for console gaming systems, PC, and Mobile including smartphones and tablets, and are delivered through physical retail, digital download, online platforms, and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO.

All trademarks and copyrights contained herein are the property of their respective holders.

Cautionary Note Regarding Forward-Looking Statements

Statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," “should,” "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: risks relating to our combination with Zynga; the uncertainty of the impact of the COVID-19 pandemic and measures taken in response thereto; the effect that measures taken to mitigate the COVID-19 pandemic have on our operations, including our ability to timely deliver our titles and other products, and on the operations of our counterparties, including retailers and distributors; the effects of the COVID-19 pandemic on both consumer demand and the discretionary spending patterns of our customers as the situation with the pandemic continues to evolve; the risks of conducting business internationally; the impact of changes in interest rates by the Federal Reserve and other central banks, including on our short-term investment portfolio; the impact of inflation; volatility in foreign currency exchange rates; our dependence on key management and product development personnel; our dependence on our NBA 2K and Grand Theft Auto products and our ability to develop other hit titles; our ability to leverage opportunities on PlayStation®5 and Xbox Series X|S; the timely release and significant market acceptance of our games; the ability to maintain acceptable pricing levels on our games; and risks associated with international operations.

Other important factors and information are contained in the Company's most recent Annual Report on Form 10-K, including the risks summarized in the section entitled "Risk Factors," the Company's most recent Quarterly Report on Form 10-Q, and the Company's other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

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Contacts

Ben Skipper

Ben Skipper

Account Director +44 (0)20 3927 6430

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